The landscape of modern MMORPGs is often defined by the pursuit of rare cosmetic rewards, but few challenges in the genre carry the prestige or the staggering time commitment of the "All Pets" grind in Old School RuneScape (OSRS). On October 14, 2024, prominent content creator and high-level player Coxie announced the completion of this monumental task, successfully collecting every available pet in the game on a specialized account. The feat, which spanned nearly four years of real-world time, concluded with a total in-game playtime of 6,572 hours, setting a new benchmark for efficiency and dedication within the OSRS community.
The achievement marks a significant milestone in the history of the game, which was released by Jagex in 2013 as a legacy version of the original RuneScape. While many players spend years attempting to secure even a handful of these rare followers, Coxie’s mission was specifically designed to test the limits of how quickly a fresh account could achieve a "completionist" status regarding the game’s 71 unique pets.
The Mechanics of the Pet Hunt: A Statistical Gauntlet
To understand the magnitude of Coxie’s achievement, one must first understand the mechanics of pets within Old School RuneScape. Pets are non-combat companions that follow a player’s character, serving as the ultimate status symbol. They are generally divided into three categories: boss pets, skilling pets, and minigame pets.
Unlike most items in the game, pets cannot be traded between players, nor can they be purchased with in-game currency. They are obtained exclusively through rare "drops" or rewards. For example, a boss pet typically has a drop rate ranging from 1 in 1,000 to 1 in 5,000. This means that a player could theoretically defeat a boss thousands of times without ever seeing the pet. In some instances, such as the "Bloodhound" pet obtained through Master Clue Scrolls, the rarity and the time required to even attempt the drop make it one of the rarest achievements in all of gaming.
Coxie’s journey required him to master nearly every piece of high-level content in the game, from the intricate mechanical demands of the Theatre of Blood and the Chambers of Xeric raids to the endurance-testing grinds of non-combat skills like Fishing, Woodcutting, and Runecrafting.
Chronology of the Four-Year Speedrun
The challenge began three years, nine months, and 23 days ago. Coxie was already a veteran of the pet-hunting scene, having previously completed the collection on his primary account, known as "Malfoy." However, the objective of this second run was different: it was a "speedrun" from a fresh start.
Upon creating the new account, Coxie imposed a strict set of "Ironman-adjacent" rules to ensure the integrity of the challenge. He prohibited himself from transferring gold or high-level equipment from his main account, and he refused all donations or borrowed items from the community. Every piece of armor, every weapon, and every gold coin used to fund the endeavor had to be earned on the new account.
The timeline of the challenge can be broken down into several distinct phases:
- The Foundation (Year 1): The initial months were dedicated to "maxing" the account—leveling up all 23 skills to the maximum level of 99. This provided the necessary stats to access high-level bosses and improved the odds of receiving skilling pets.
- The Mid-Game Grind (Years 2-3): During this phase, Coxie focused on the "consistent" boss pets. This involved thousands of kills (KC) at bosses like Zulrah, Vorkath, and the God Wars Dungeon. It was during this period that he began documenting the journey through a dedicated YouTube series, which garnered a significant following.
- The Rare Outliers (Year 4): The final year was spent chasing the most elusive pets, including those tied to complex raids and the "all-encompassing" RNG of clue scrolls.
- The Final Completion: The 71st and final pet, named "Beef," was obtained from the boss Brutus. Brutus is a relatively recent addition to the game, part of the Varlamore expansion. Coxie secured the pet after 565 kills, officially ending the timer on his challenge.
Data Analysis: The Cost of Completion
The statistics shared by Coxie upon completion provide a sobering look at the scale of the task. The total playtime of 273 days and 20 hours (6,572 hours) means that, over the course of the 1,393 days since the account was created, Coxie averaged approximately 4.7 hours of gameplay every single day.
When compared to the average OSRS player, the efficiency of this run is unprecedented. Most players who achieve an "All Pets" status do so over the course of a decade or more on accounts that have been active since the game’s inception. Coxie’s ability to condense this into less than four years was facilitated by his use of "alt" (alternate) accounts.
While he did not transfer wealth, he utilized his other accounts to perform "scouting" (finding empty boss rooms), "spec-transferring" (using special energy to boost his main account’s damage), and "running" (supplying the main account with food and potions so he never had to leave a boss encounter). This "multi-logging" strategy is a controversial but legal tactic in the OSRS community used by elite players to maximize "kills per hour."
Community Reaction and the Moving Goalpost
The announcement of the world record was met with widespread acclaim from the Old School RuneScape community on platforms like X (formerly Twitter) and Reddit. Other high-profile "completionist" players congratulated Coxie, noting that the mental fortitude required to withstand the "dry streaks"—periods where a player goes well beyond the statistical drop rate without receiving the item—is immense.
Despite the monumental nature of the achievement, Jagex, the developer of the game, has not officially recognized the record. This is standard practice for the studio, which typically avoids verifying player-run speedrecords due to the complexities of tracking third-party assistance and the ever-changing nature of the game.
Indeed, the concept of "All Pets" in RuneScape is a moving goalpost. Jagex frequently releases new content updates that include additional pets. For example, the final pet Coxie obtained, Beef, did not exist when he started the challenge in 2021. This means that to maintain his "100% completion" status, Coxie must continue to play and successfully hunt any new pets added in future updates, such as the upcoming "Varlamore: Part Two" or new raid releases.
Broader Implications for the OSRS Ecosystem
Coxie’s achievement highlights a growing trend in the MMORPG genre: the shift toward extreme completionism. As games age, the standard metrics of success—such as reaching the maximum level—become commonplace. This drives the top tier of the player base to invent increasingly difficult challenges to distinguish themselves.
The "All Pets" grind is often cited by game designers as a masterclass in "horizontal progression." Because pets offer no mechanical advantage in combat, they do not contribute to "power creep." Instead, they provide a long-term incentive for veteran players to revisit older content, keeping the game’s various boss encounters and skilling areas populated.
However, the sheer time investment required for such a feat also raises questions about the sustainability of high-level play. 6,572 hours is equivalent to more than three years of a full-time 40-hour-a-week job. Coxie’s status as a content creator allowed him to turn this grind into a career, but for the average player, such a goal remains statistically and practically impossible.
Future Outlook
As of October 2024, Coxie stands as the undisputed leader in the "fresh start" pet-hunting category. While he has not explicitly stated his next goals, the OSRS community expects him to continue his role as a vanguard for completionist content.
The record serves as a testament to the intricate design of Old School RuneScape’s reward systems and the unwavering persistence of its most dedicated players. Whether another player will attempt to break this record—perhaps by utilizing even more aggressive multi-account strategies—remains to be seen. For now, the 71-pet collection remains the gold standard of OSRS achievements, and Coxie’s 6,572-hour journey stands as the definitive blueprint for how to conquer it.







